The Creative Science Classroom

The Creative Science Classroom

Enhancing Student Creativity, Engagement, and Content Mastery through Project-Based Learning

  • A Conversation on Making

    Today I had a phone call with a representative of a company that provides turnkey makerspace solutions for schools. We had both attended MakerCon, a conference on making and education at Utah Valley University two weeks ago. Our conversation zigzagged through a number of topics that are important to me and that I want to…

    davidvblack

    November 27, 2024
    Uncategorized
    3d printing, browser-based digital media software, cnc laser cutter, digital media and making, education, integrating making into academic subjects, learning, makerspace, making, making and art, making in English classes, making in history classes, making in science classes, teachers, teaching, technology
  • From Passive to Innovative: A Final Version of a Long-Evolving Diagram

    I have been working and re-working a diagram for the last ten years. It was one of the few true insights I’ve gained as a 33-year classroom teacher. In the late 1990s and early 2000s, it was popular in STEM education circles to speak of good science activities as being “hands-on” instead of passive. But…

    davidvblack

    November 4, 2024
    Uncategorized
    active learning, agents of change, constructionism, constructivism, consumers of content, cookbook lab, creating content, creative learning, education, entrepreneurship, hands-on learning, innovation learning, inquiry lab, instructionism, interacting with content, learning, passive learning, pbbl, pjbl, problem-based learning, project-based learning, social-reconstructionism, students as coders, students as creators, students as innovators, students as makers, teachers, teaching
  • Multi-literacies and Digital Media Creation

    This post will be a bit theoretical, as it is lifted from a draft of my dissertation proposal but is written in journalistic style. I hope it helps you understand the multi-literacy theories behind the Cosmic Creator Challenge. Achieving competence in any language (literacy) requires four components: fluency of listening, speaking, reading, and writing. It…

    davidvblack

    October 10, 2024
    Uncategorized
    affordances, cosmic creator challenge, digital media literacy, digital-literacy, education, learning, limitations, literacy, media-literacy, multiliteracies, multimodal literacy, peirce triadic semiotic theory, petroglyphs, semiotics, student-created digital media
  • A History of This Research – Part 1: The Accidental Project

    I started teaching in 1990 at a start-up school in the Sierra Nevada Mountains called Tioga High School. It was located near the town of Groveland on the Highway 120 entrance to Yosemite National Park. The school site was not yet ready when we began that fall, so we first taught out of a portable…

    davidvblack

    September 30, 2024
    Uncategorized
    groveland ca, hypercard, learning, macintosh classic, moccasin ca, organic chemistry, pbl, project-based learning, science education, student-created digital media, teachers, tioga high school
  • Education as Engineering

    As we approach our second iteration of the Cosmic Creator Challenge, I think it is important to explain one of the fundamental principles of our contest and of my proposed dissertation research. This is the idea of student learning as a form of engineering design with continual revision. For the Cosmic Creator Challenge, this will…

    davidvblack

    August 14, 2024
    Uncategorized
    80-20 rule, bell-shaped curve, cosmic creator challenge, customized learning, education as engineering, engineering design, growth mindset, instructionism, mastery learning, normal distribution, perfectionism, quality curve, quality versus effort, revision in education, scientific management, student resilience
  • Exploring the Solar System: A Graphic Novel Sample Project

    Over many years of teaching students how to plan and build excellent projects, I have found that most have difficulty in the crucial planning phase. They often go with the first project approach that comes to mind and jump into creating it without spending enough time and effort to carefully plan out the scope and…

    davidvblack

    July 25, 2024
    Uncategorized
    browser-based media design software, clark planetarium, comic book, cosmic creator challenge, creative students, graphic novel, photopea, project-based learning, science standards, sixth grade science, student-created digital media, students as content creators, utah seed standards
  • Student Engagement Theories

    What I hope to achieve through the pedagogies of student-created digital media projects and 3D choice is to improve student engagement and creativity in STEM classes. To do this requires a basic understanding of both; they deserve an entire book each to adequately discuss, and I hope to write such books someday. For the purposes…

    davidvblack

    June 19, 2024
    Uncategorized
    bronfenbrenner, creative flow, csikszentmihalyi, ecological systems model, education, Fisher engagement model, Groccia engagement model, influences on students, learning, meaningfulness in education, reasons for disengagement, Schlechty engagement model, social reconstructionism, student engagement theory, students, students as change agents, students making a difference, teachers, teaching, vygotsky, zone of proximal development
  • Results of the Pilot Contest

    As we approached the fall of 2023, I had hoped to have my dissertation proposal ready to go and to gain approval before our first Science Communication competition began, but that was not to be. I was a bit over-optimistic on how long it would take me to wrestle through the theoretical and practical implementation…

    davidvblack

    May 13, 2024
    Uncategorized
    6th grade standards, clark planetarium, cosmic creator challenge, design thinking, digital art and stem education, education, games in education, learning, peer critique, project revision, project-based learning, science communication contest, steam education, student-created digital media projects, student-created games, students, teachers, teaching, utah seed standards
  • Twelve Theories of Creativity

    Many theories have been proposed to explain creativity or to at least attempt to define it. This post will provide short summaries of twelve of the most common definitions proposed over the millennia and end with some barriers to creativity, how to overcome them, and implications of these theories for educational practice. Anciently, the Greeks…

    davidvblack

    March 23, 2023
    Uncategorized
    creativity theories, daimon, definitions of creativity, flow, genius, talent, trait
  • A Poster Session at the UCET Conference

    On March 14 -15 I presented several sessions at the Utah Coalition for Educational Technology (UCET) conference held at the Utah Valley Convention Center. I also presented a similar theme at the Blended Learning Educators Conference (BLEC) at Juan Diego High School on March 9. As I am approaching the time when I will start…

    davidvblack

    March 20, 2023
    Uncategorized
    browser-based software, choice boards, poster session, project-based learning, stem education, student created media design projects, UCET
1 2
Next Page

The Creative Science Classroom

Enhancing student engagement, creativity, and content mastery through project-based learning.

ADDRESS

159 South 320 East

Orem, UT 84058

GET IN TOUCH

Elementsunearthed@gmail.com

801-787-0512

  • Subscribe Subscribed
    • The Creative Science Classroom
    • Already have a WordPress.com account? Log in now.
    • The Creative Science Classroom
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar